Nadir/Nadir
Level: 13
Applicable on: Helmets
Nef + Tir
+50% Perfected Defense
+10 Defense
Level 13 Layer of Shadows (9 Charges)
+5 Strength
-33% Monsters Gold
-3 to the Light Radius
+30 Missile Defense
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Steel/Steel
Level: 13
Applicable in: Maces, Axes and Swords
Tir + The
+20% Improved Damage
+3 to the Minimum Damage
+3 to Maximum Damage
25% Increased Attack Speed
50% Chance of Open Wounds
+50 Attack Score
+2 to mana After Each Kill
+1 to the Light Radius
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Stealth/Stealth
Level: 17
Applicable in: Armor
Tal + Eth
25% Running/Walking Faster
25% Higher Launch Speed
25% Faster Impact Recovery
+6 Skill
Regenerates mana 15%
+15 Maximum Resistance
Poison Resistance +30%
Magic Damage Reduced by 3
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Cefiro/Zephyr
Level: 21
Applicable on: Bows and Crossbows
Ort + Eth
+33% Perfected Damage
+66 Attack Score
Adds 1-50 Lightning Damage
-25% Target Defense per Hit
+25 Defense
25% Running/Walking Faster
25% Increased Attack Speed
7% Chance to Launch Level 1 Tornado when Hit
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Strength/Strenght
Level: 25
Applicable in: Melee Weapons
Amn + Irr
+35% Improved Damage
25% Chance of Crushing Blow
7% Life Stolen By Impact
+20 Strength
+10 Vitality
+2 to mana After Each Kill
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Storm
(Irr + Ort)
[Staves] [Sorceress Orbs]
Adds 1 - 50 lightning damage
25% for lightning skill damage
3 for lightning [Sorceress only]
3 for nova [Sorceress only]
3 for charged arrow [Sorceress only]
2 defense per character level
Fire resistance 33%
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Snowfall
(Tir + Thul)
[Staves] [Sorceress Orbs]
Adds 3 - 14 cold damage
25% for cold skill damage
3 for blizzard [Sorceress only]
3 for glacial tip [Sorceress only]
3 for Ice blast [Sorceress only]
2 defense per character level
Lightning resistance 33%
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Ease / Facilidad
(Eld + El)
[Shield]
7% increases the chance of blockage
1 defense per level
15 defense
5 to all attributes
All resistors 5
1% more chance of getting a magic item per level
1 to the light radius
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